Post by Marik on Apr 4, 2007 23:21:59 GMT -5
Keyboard seen better days. Space bar either spaces twice or not at all, so expect issues cause I don't proofread.
I don't feel like talking about myself.
Now a little fun...
IGN has this fun article series where they take a game and if it ever became a movie, who'd they use to direct, produce and act it out. They did Zelda, Okami and most recently God of War. They've really made it fun to read and I bet they had a ton of fun doing it.
Well I always think "They should make a game based on this thing" Well I wanted to do this and I did research for this one in particular. Now this is a dream thing so I know I wont expect anything in real life. I also didn't do enough research so expect flaws too.
Mine will be a Game based on the popular Full Metal Panic anime series.
Full Metal Panic is a anime where action, meets fictional politics meets comedy on the side. With the protagonist, Sousuke Sagara, being a 17 year old sergeant of a mercenary group named MITHRIL, is out to protect a high school girl named Kaname Chidori, an energetic student council VP who's secretly a holder of a forbidden technology called Black Technology. Well the rest you can look up yourself if you dunno. Wiki it. There's a ton of story in it.
Genre:
FMP has action so expect shooting, but there are also mechs. So expect one part Third Person Shooter with a big of acrobatics and one part mech battle. Third person due to the acrobatics and escort.
Producer(company): With a collection of great games in Japan and America, and a ton of franchises under their belt, I believe that Capcom should produce this great game.
Producer:
There's one person who can make this game. With his way on producing a game, I can see great production values and backing his men on making a great story. He also has experience on what the two genres listed. That man is Hideo Kojima. Metal Gear Solid is a series that has the fake politics, seriousness with comedy, huge back story, remarkable characters and a unforgettable experience. Full Metal Panic is that too. Sousuke is like a young Snake anyway.
Sousuke
Snake
Development Team: Kojima Productions. Duh since Kojima-san doesn't need to teach these guys anything, basically use the Metal Gear Solid engine in it with a little Zone of the Enders mech fighting too. They made some of the best looking PS2 and PSP games made and making a hell of a PS3 game. They're not new with anime either. They made 2 games based on the mech anime Zone of the Enders and the art style of Boktai/Lunar Knights being an anime won't hurt too. And the should art between them and the original artist, Retsu Tateo. She did a great job creating the characters in the first place.
But I think another team should play a minor part and that's Capcom Production Studios 4. The game should be made by the guys from Resident Evil 4 too. A big reason why I chose Capcom as the producer too. The director should be the Shinji Mikami of Resident Evil fame with Production 4. He left Production 4 after the distaste in his mouth of a PS2 port of RE4 to join a little company called Clover Studios which is now Seeds.
Art /sound style: Should it be realistic looking or anime style? Little of both I guess. The game should be the best of the best in graphics, while still keeping an anime charm to it. Metal Gear Solid does feel anime-esque with the characters. Another Reason why MGS shows familiarity to Full Metal Panic. Add Dolby Digital sound with the Voices from the English dub(FMP has the best dub in history of anime) along with the Japanese originals.
Console: Important here. This game made by these developers, it's hard. Kojima is mostly Sony related while Mikami was popular on being the developer that was deadset on the Nintendo GameCube. With Capcom's new love for the Xbox 360 and Kojima developing the biggest PS3 exclusive out there also makes it difficult. Let's first cross off systems. First it's next gen so nothing old and no handhelds. Next Wii is out due to its interface and lack of next gen graphics. So we're PS3 and 360 and we all know great games are exclusives. I'm going with 360 exclusive. Why? Kojima in charge of Achievements will make that a ton of fun, while the ease of downloadable content on the Xbox 360 and ability of easy online multiplayer(mech fights with everyone from MITHRIL, or MGS3S's online). I believe this game would be a system seller in Japan and the base it has already in the Western markets will make it successful outside Japan. Add that Microsoft takes care of you in some departments if you be loyal to them(ESPECIALLY with Kojima.) Also I wouldn't use any SIX-AXIS controls and rumble is a big thing with me.
Marketing: The box art should literally rip off Metal Gear Solid 2 Substance. White with the MGS logo saying Full Metal Panic instead, and a pic of Sagara and Chidori like Snake and Raiden are. Make an Collector's Edition too. The trailers should also rip off MGS, why not. Let players know what they're getting into cause Kojima's in it. Hell use MGS 3 trailer but throw in Sagara when he takes the parachuter mask off. Not like Kojima fooled us already with that Raiden mask.
There, I kinda gave up now. Hope you like it. I'm tired now so no cool conclusion. It's done and I would wish it was made.
I don't feel like talking about myself.
Now a little fun...
IGN has this fun article series where they take a game and if it ever became a movie, who'd they use to direct, produce and act it out. They did Zelda, Okami and most recently God of War. They've really made it fun to read and I bet they had a ton of fun doing it.
Well I always think "They should make a game based on this thing" Well I wanted to do this and I did research for this one in particular. Now this is a dream thing so I know I wont expect anything in real life. I also didn't do enough research so expect flaws too.
Mine will be a Game based on the popular Full Metal Panic anime series.
Full Metal Panic is a anime where action, meets fictional politics meets comedy on the side. With the protagonist, Sousuke Sagara, being a 17 year old sergeant of a mercenary group named MITHRIL, is out to protect a high school girl named Kaname Chidori, an energetic student council VP who's secretly a holder of a forbidden technology called Black Technology. Well the rest you can look up yourself if you dunno. Wiki it. There's a ton of story in it.
Genre:
FMP has action so expect shooting, but there are also mechs. So expect one part Third Person Shooter with a big of acrobatics and one part mech battle. Third person due to the acrobatics and escort.
Producer(company): With a collection of great games in Japan and America, and a ton of franchises under their belt, I believe that Capcom should produce this great game.
Producer:
There's one person who can make this game. With his way on producing a game, I can see great production values and backing his men on making a great story. He also has experience on what the two genres listed. That man is Hideo Kojima. Metal Gear Solid is a series that has the fake politics, seriousness with comedy, huge back story, remarkable characters and a unforgettable experience. Full Metal Panic is that too. Sousuke is like a young Snake anyway.
Sousuke
Snake
Development Team: Kojima Productions. Duh since Kojima-san doesn't need to teach these guys anything, basically use the Metal Gear Solid engine in it with a little Zone of the Enders mech fighting too. They made some of the best looking PS2 and PSP games made and making a hell of a PS3 game. They're not new with anime either. They made 2 games based on the mech anime Zone of the Enders and the art style of Boktai/Lunar Knights being an anime won't hurt too. And the should art between them and the original artist, Retsu Tateo. She did a great job creating the characters in the first place.
But I think another team should play a minor part and that's Capcom Production Studios 4. The game should be made by the guys from Resident Evil 4 too. A big reason why I chose Capcom as the producer too. The director should be the Shinji Mikami of Resident Evil fame with Production 4. He left Production 4 after the distaste in his mouth of a PS2 port of RE4 to join a little company called Clover Studios which is now Seeds.
Art /sound style: Should it be realistic looking or anime style? Little of both I guess. The game should be the best of the best in graphics, while still keeping an anime charm to it. Metal Gear Solid does feel anime-esque with the characters. Another Reason why MGS shows familiarity to Full Metal Panic. Add Dolby Digital sound with the Voices from the English dub(FMP has the best dub in history of anime) along with the Japanese originals.
Console: Important here. This game made by these developers, it's hard. Kojima is mostly Sony related while Mikami was popular on being the developer that was deadset on the Nintendo GameCube. With Capcom's new love for the Xbox 360 and Kojima developing the biggest PS3 exclusive out there also makes it difficult. Let's first cross off systems. First it's next gen so nothing old and no handhelds. Next Wii is out due to its interface and lack of next gen graphics. So we're PS3 and 360 and we all know great games are exclusives. I'm going with 360 exclusive. Why? Kojima in charge of Achievements will make that a ton of fun, while the ease of downloadable content on the Xbox 360 and ability of easy online multiplayer(mech fights with everyone from MITHRIL, or MGS3S's online). I believe this game would be a system seller in Japan and the base it has already in the Western markets will make it successful outside Japan. Add that Microsoft takes care of you in some departments if you be loyal to them(ESPECIALLY with Kojima.) Also I wouldn't use any SIX-AXIS controls and rumble is a big thing with me.
Marketing: The box art should literally rip off Metal Gear Solid 2 Substance. White with the MGS logo saying Full Metal Panic instead, and a pic of Sagara and Chidori like Snake and Raiden are. Make an Collector's Edition too. The trailers should also rip off MGS, why not. Let players know what they're getting into cause Kojima's in it. Hell use MGS 3 trailer but throw in Sagara when he takes the parachuter mask off. Not like Kojima fooled us already with that Raiden mask.
There, I kinda gave up now. Hope you like it. I'm tired now so no cool conclusion. It's done and I would wish it was made.