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Post by Kyran on Jul 18, 2005 6:00:40 GMT -5
Making a time system for RPG Maker XP should be easier then making one in 2000 due to the advanced options. Though I know what you mean, I spend ages making the clocks work in my RPG.
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Trotim
Newbie Kitsune
Posts: 43
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Post by Trotim on Jul 21, 2005 6:03:27 GMT -5
I am using RPGMaker since 95, and Gamemaker since Version 4 or something. I also got GF and MMF, but only for opening the files (they're used as sprite containers). And yes, Gamemaker is superior to GF. I don't want to restart the discussion though.
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Post by Morphed Chaos on Jul 21, 2005 19:11:42 GMT -5
I found a working time script that gives good day-night switching and such. now all i need to do is wait til the battle system is finished
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